An entry for MiniJam 75: Wisdom
Limitation: Weight must be a game mechanic

You're playing as the red cube, and you're starting beside a pink pole. Your object is to get the amethyst ball (by another pink pole) to the goal platform (marked by yet another - yes, you guessed it - pink pole).

There are a bunch of objects around the field of play, made of different materials and weighing different amounts (you'll notice if you try to push or otherwise move them).  

There are at least two tricks to get the ball to the platform. If you have more wisdom than I do -- a pretty low bar, honestly -- you can probably come up with more.

Move with the arrow keys or ASWD.


(The poles really _are_ pink... but they look pretty dark here, don't they.)


Engine: Unity
Textures for the materials: from Textures.com (used legally according to the license)
Itch.io splash screen: Affinity Designer